Ribbon

The ribbon is located above the Map view and gives access to graphically editing of the geographically positioned objects in the model. Each model object will have a corresponding set of tools. The most common are described below.

Select
Add
Move
Edit
Delete

Select

Using the function Select will select the model object on the map. Choose Select and then click on the element on the map. When an element is selected it will change colour to light blue. The selected elements will also be highlighted in the Property view.

For some model objects there are multiple types controlled by the same rib­bon e.g. Structures. For these model objects the Select function will only select objects of the active type (determined by the combobox Type in the same ribbon), whereas the Select any function will select any object of the active group.

Add

Using the function Add will add the model object on the map. Choose Add and then click on the location on the map where the object should be inserted. Some model objects can only be inserted on a branch e.g. river nodes or structures. The cursor will change to a cross when the cursor is located at a valid place on the map.

For some model objects it is possible to use the function Add X, Y which will insert the object based on a user defined coordinate. If the given coordinate is not valid the object will be inserted at the closest valid location.

Branches and Catchments have multiple options for Adding data:

·         Branches: ‘Add’ creates a branch polyline from user-defined digitisation on the map. ‘Add trace’ will add a delineated (traced) river branch when defining river branches through River tracing and Catchment delineation using DEM

·         Catchments: ‘Add digitise’ creates a catchment polygon from user-defined digitisation on the map. ‘Add delineate’ add a delineated catch­ment when defining catchments through the River tracing and Catch­ment delineation using DEM

note00034.jpg 

Note: the above functionality will add model objects one by one on the map. It is also possible to import multiple objects at once, from a shape file, in which case the location of objects is directly read from this shape file. To achieve this, please see section Import from Shapefile.

Move

Using the function Move will move a model object on the map. Move option is present for point data objects (e.g. Wa­ter users, Reservoirs, Hydro power etc.).

Choose Move and then click on the object that should be moved. The selected object will change colour to light blue and a small symbol MoveIcon.png is shown. When clicking on the symbol the model object can be dragged to a new location.

For some model objects there are multiple types controlled by the same rib­bon e.g. Structures. For these model objects the Move function will only move objects of the active type (determined by the combobox Type in the same rib­bon), whereas the Move any function will move any object of the active group.

Edit

Using the function Edit will move a model object on the map. Edit option is present for polyline or polygon data objects (e.g. branches, catchments). Edit can be used to either edit the shape of a selected object or to move the entire object.

Choose Edit and then click on the object that should be edited. The selected object will change colour to light blue and a small symbol inset_0.jpgWorkingWithMIKEHYDRO00037.jpg is shown. When clicking on the symbol the entire model object can be dragged to a new loca­tion.

Edit polyline or polygon features has the following options for vertices (or points) in MIKE HYDRO:

·         Move vertices: Individual vertices can be moved by click and drag when positioning the mouse cursor on top of an existing vertice.

·         Delete vertices: Individual vertices can be deleted by double-click when positioning the mouse cursor on top of the point to be deleted

·         Add vertices: Additional vertices can be added with a single mouse click by pointing to a location where the new vertice must be located.
Note: It can be advantageous to click and hold the mouse button down for a second or so to insert a new point. This will avoid that a ‘fast single-click’ unselects the actual feature.

Delete

Using the function Delete will delete a model object on the map. Choose Delete and then click on the object that should be deleted. When the cursor is close to an object that can be deleted it will change symbol to an arrow DeleteIcon.png. When clicking on the map the object is deleted.

For some model objects there are multiple types controlled by the same rib­bon e.g. Structures. For these model objects the Delete function will only delete objects of the active type (determined by the combobox Type in the same ribbon), whereas the Delete any function will delete any object of the active group.