| IDfsuBuilder Interface | 
See DfsuBuilder for details
Namespace: DHI.Generic.MikeZero.DFS.dfsu
The IDfsuBuilder type exposes the following members.
| Name | Description | |
|---|---|---|
| ApplicationTitle | 
            Get/Set the title of the application writing the file.
              | |
| ApplicationVersion | 
            Set the version number of the application writing the file.
              | |
| FileTitle | 
            Get/Set the title of the file.
              | 
| Name | Description | |
|---|---|---|
| AddDynamicItem | 
            Add a dynamic item.
              | |
| CreateFile | 
            Create and return a dfsu file
              | |
| SetElementIds | 
            Set the element id's. Optional. If not set, default values are used (1,2,3,...)
              | |
| SetElements | 
            Set element connectivity: For each element is specified which nodes
            the element consist of. The node is specified by its index into the list of nodes.
              | |
| SetFromMeshFile | 
            Set projection, nodes and elements from mesh file.
             This is equivalent to calling SetProjection(IDfsProjection), SetNodes(Double, Double, Single, Int32), SetElements(Int32).  | |
| SetNodeIds | 
            Set the node id's. Optional. If not set, default values are used (1,2,3,...)
              | |
| SetNodes | 
            Set node coordinates and code. Depending on the projection string, 
            node coordinates are in meters or degrees.
              | |
| SetProjection | 
            Set the geographical projection
              | |
| SetTimeInfo | 
            Set time info for the temporal axis.
              | |
| SetZUnit | 
            Set unit of the z coordinate. By default the unit is meters, but
            the unit can be overridden by setting it explicitly here. The unit
            must be a length unit (convertable to meters).
              | |
| Validate | 
            Validate will return a string of issues from the item builder.
            When this returns an empty list, the item has been properly build.
              |