FloodMapFile Class |
Namespace: DHI.Mike1D.Engine.FloodMaps
public class FloodMapFile
The FloodMapFile type exposes the following members.
Name | Description | |
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![]() | FloodMapFile |
Create new flood map file
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Name | Description | |
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![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize |
Finish, close file etc.
(Overrides ObjectFinalize.) |
![]() | Finish |
For dynamic output, close the file. For the statistical output
create the file, write data and close the file.
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![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Initialize |
Initialize flood map file, utilizing mapping box search tree.
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![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Prepare |
Prepare the flood map file. For dynamic output, open the file
and write initial data to the file. For others, load
initial data.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | Update |
Called every time a time step has completed successfully
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The calculation of values are handled by an IFloodMapCalculator that for a given item retrieves/calculates the values from the engine.