InitialConditions Class |
A global value for the water level/depth and the discharge must always be set (default set to zero)
Namespace: DHI.Mike1D.HDParameterDataAccess
public class InitialConditions : IExtensibleDataObject
The InitialConditions type exposes the following members.
| Name | Description | |
|---|---|---|
| InitialConditions |
Default constructor, setting default values
|
| Name | Description | |
|---|---|---|
| Discharge |
Initial discharges
| |
| EnforceMinimumNodeWaterLevelFromReaches |
Enforce that the water level on the node is not smaller
than the water level in each of its surrounding reaches.
Default is false. | |
| EnforceNaturalFlow |
Sets the discharge initial condition to the natural flow condition
This parameter overrules the global discharge value set in Discharge, i.e, the global value will not be used | |
| ExtensionData |
Holds data from an extended DataContract
| |
| FillUpDepressions |
If set, depression will be filled up
| |
| HotstartInfos |
List of hotstart files, prioritized, the first one being
tried first.
| |
| UseHotStartSolution |
The hotstart facility is used to have a solution read from a result file for a certain time
and have the values of that file used as initial values.
| |
| UseParameterSolution |
Using the parameters specified here.
| |
| UseSteadyStateSolution |
Steady state solution will attempt to find a steady state solution. The steady state solution
is calculated by running the solver with the initial boundary conditions until the solution is
stabilized. Some setups may not have a steady state solution. These are typically setups with
controle structures or pumps.
| |
| WaterLevelDepth |
Initial water levels/depths
|
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| Validate |
Validate
|