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StateVariable Class

A class that provides linear interpolation between to values of a state variable.
Inheritance Hierarchy
SystemObject
  DHI.Mike1D.RainfallRunoffModuleStateVariable

Namespace:  DHI.Mike1D.RainfallRunoffModule
Assembly:  DHI.Mike1D.RainfallRunoffModule (in DHI.Mike1D.RainfallRunoffModule.dll) Version: 16.0.0.0 (11.1.1.1111)
Syntax
C#
public class StateVariable

The StateVariable type exposes the following members.

Constructors
Properties
  NameDescription
Public propertyAct
The value of the state variable after interpolation (actual value)
Public propertyN
Value of the state varibale at at time N
Public propertyNp1
Value of the state varibale at at time Np1
Public propertyQuantity
Quantity of this state variable
Public propertySetNp1 Obsolete.
Value of the state varibale at at time Np1
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodInitialize
Initialize values at time N and actual value (both set equal to the value to time Np1)
Public methodInterpolate
Perform interpolation
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also