StateVariable Class |
Namespace: DHI.Mike1D.RainfallRunoffModule
public class StateVariable
The StateVariable type exposes the following members.
Name | Description | |
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StateVariable |
Default constructor
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StateVariable(PredefinedQuantity) |
Constructor
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StateVariable(eumItem, String) |
Constructor
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StateVariable(PredefinedQuantity, Int32) |
Constructor, including a zone number.
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Name | Description | |
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Act |
The value of the state variable after interpolation (actual value)
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N |
Value of the state varibale at at time N
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Np1 |
Value of the state varibale at at time Np1
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Quantity |
Quantity of this state variable
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SetNp1 | Obsolete.
Value of the state varibale at at time Np1
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Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Initialize |
Initialize values at time N and actual value (both set equal to the value to time Np1)
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Interpolate |
Perform interpolation
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |