StateVariable Class |
Namespace: DHI.Mike1D.RainfallRunoffModule
public class StateVariable
The StateVariable type exposes the following members.
Name | Description | |
---|---|---|
![]() | StateVariable |
Default constructor
|
![]() | StateVariable(PredefinedQuantity) |
Constructor
|
![]() | StateVariable(eumItem, String) |
Constructor
|
![]() | StateVariable(PredefinedQuantity, Int32) |
Constructor, including a zone number.
|
Name | Description | |
---|---|---|
![]() | Act |
The value of the state variable after interpolation (actual value)
|
![]() | N |
Value of the state varibale at at time N
|
![]() | Np1 |
Value of the state varibale at at time Np1
|
![]() | Quantity |
Quantity of this state variable
|
![]() | SetNp1 | Obsolete.
Value of the state varibale at at time Np1
|
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Initialize |
Initialize values at time N and actual value (both set equal to the value to time Np1)
|
![]() | Interpolate |
Perform interpolation
|
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |