PluginWriteSteadyIterationsToFile Methods |
The PluginWriteSteadyIterationsToFile type exposes the following members.
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Initialize |
Initialize plugin, providing arguments from setup, see Arguments | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
OnSetupLoaded |
Method that is called when a setup has been loaded.
It is at this point possible to modify the MIKE 1D setup. It is also possible to register for the ControllerCreatedEvent which will give access to the controller at time of creation, usually when starting up the simulation. From the controller you can register for various events using the ControllerEvent. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |