Tree view

The tree view contains three tabs:

·         Setup tree view - control of model parameters

·         Symbology tree view - control of symbology and labels

·         Results tree view - view simulation results

Setup tree view

The Setup tree view allows you to navigate easily between the different sets of model setup parameters. Each node in the tree corresponds to a particular set of parameters, and clicking the node will navigate to the particular set of parameters which will be displayed in the Property view as well as in the Tab­ular view.

The tree depends on the settings in the Modules page (see User Guide 4.1 Modes (p. 47)) and will only show relevant nodes.

The Setup tree view also displays the validation status of the parameters – if a green tick mark is displayed on the tree node, this group of setup parame­ters has been validated without errors. In case of warnings or errors, a red cross is displayed in the tree node and the messages are displayed in the Validation window.

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Note: A green validation tick mark is displayed if the model setup parameter node has been opened. It is therefore possible to execute simulations without green tick marks in all tree nodes.

Symbology tree view

The Symbology tree view allows you to select the objects for which you want to edit the appearance in the Map view. The tree displayed under the Symbol­ogy tab matches the tree displayed in the Setup tab for all objects shown on the map.

The symbology of the Map view shown under the Result tab is specified under the ‘Results’ node in the tree view.

Symbology

For each object type it is possible to edit the symbology on Symbol tab. The symbology can be shown or hidden on the map using the settingVisible’.

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Note that the ‘Visible’ setting can also be changed by double-clicking on the symbol in the tree view.

Changes in the symbology is reflected on the map when pressing ‘Apply to map’ at the bottom of the tabular view. The symbology is automatically applied when changing to the Setup or Result tree view.

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Note that by right-clicking on an object in the tree view you can choose ‘Reset symbology’ and this will set the symbology for the selected object back to the default symbology.

Symbology settings are saved with the project.

The symbology settings will differ based on the object type e.g. line, point, symbol or polygon.

In general all elements will have 4 symbology types:

·         Single symbol

·         Graduated size

·         Graduated color

·         Unique values

Single symbol

Using the single symbol will display all elements on the map with a common symbology.

For point objects it is possible to define the symbol style as either ‘Simple symbol’ defining colour and size or as ‘Picture symbol’ using predefined pic­tures.

Graduated size

Using the graduated size will display the elements with different size or width depending on a user-specified parameter.

The general settings for the symbology is defined as for single symbols with the exception of the size which is defined with a minimum and maximum size. The parameter used for differentiating the size is defined in the ‘Field’ and can only be numeric values.

A grid is defined at the bottom for specifying the intervals used for different sizes. The number of intervals are changed by using the ‘Classify’ button. This will open a dialogue for defining the number of classes and the corre­sponding break values.

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Note that the button ‘Distribute equidistant’ will set the break values according to the current values used in the setup.

Break values can be changed either in the ‘Classify’ dialogue or directly in the grid for existing classes. In the case where the break values does not cover the entire range of values in the setup a default size may be applied by set­ting the parameter ‘Use default symbology’. If this is not specified elements not falling within the specified interval will be hidden on the map.

Graduated size is not available for polygons.

Graduated color

Using the graduated color will display the elements with different color depending on a user-specified parameter.

The general settings for the symbology is defined as for single symbols with the exception of the colour which is defined as a colour ramp. The parameter used for differentiating the size is defined in the ‘Field’.

Colour ramps can be modified using the color palette wizard. Documentation of the wizard is available in the common MIKE Zero documentation installed with the standard MIKE HYDRO Basin installation: “The Common DHI User Interface for Project Oriented Water Modelling”: User Guide (...MIKE Zero\Manuals\MIKE_ZERO\MIKEZero.pdf).

A grid is defined at the bottom for specifying the intervals used for different colours. The number of intervals are changed by using the ‘Classify’ button. This will open a dialogue for defining the number of classes and the corre­sponding break values.

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Note that the button ‘Distribute equidistant’ will set the break values according to the current values used in the setup.

Break values can be changed either in the ‘Classify’ dialogue or directly in the grid for existing classes. In the case where the break values does not cover the entire range of values in the setup a default colour may be applied by set­ting the parameter ‘Use default symbology’. If this is not specified elements not falling within the specified interval will be hidden on the map.

Unique Values

Using the unique values will display individual symbology depending on a user-specified parameter. The parameter used for differentiating the symbol is defined in the ‘Field’.

A grid is defined at the bottom for specifying the relation between symbology and value. New entries in the grid is added using the either ‘Add’ for one value or ‘Add all’ for all values currently in the setup. The symbol for each value in the grid is changed by double-clicking on the symbol in the grid.

In the case where a value is not specified in the grid a default symbol may be applied by setting the parameter ‘Use default symbology’. If this is not speci­fied elements not falling within a specified value will be hidden on the map.

Labels

For each object type it is possible to edit the labels on Label tab. The label can be shown or hidden on the map using the settingVisible’.

Label settings are saved with the project.

Map Properties

Map properties are specified under ‘Map configuration’ in the tree view. Here options are provided for displaying a legend, scalebar and north arrow on the map.

The legend will only display elements shown in the map.

Results tree view

The Results tree view allows you to navigate easily between the different sim­ulation results (model outputs). Each node in the tree corresponds to a par­ticular set of simulation results, and clicking the node will navigate to that set of simulation results.

For more information on how to view results see section 2.6 Viewing Results (p. 41).