EngineNode Class |
Namespace: DHI.Mike1D.Engine
public class EngineNode
The EngineNode type exposes the following members.
| Name | Description | |
|---|---|---|
| EngineNode(String, Double, Double) |
Constructor
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| EngineNode(ILocation, Double, Double) |
Constructor
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| EngineNode(String, Double, Double, Double) |
Constructor
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| Name | Description | |
|---|---|---|
| BottomLevel |
Bottom level
For a junction node (node without volume (in a river setup)), this is set to the smallest bottomlevel of the surrounding reaches. | |
| GroundLevel |
Ground level
For a junction node (node without volume (in a river setup)), this is not set, having value of MaxValue. | |
| HasVolume |
Boolean specifying whether the enginenode has a volume.
Must be overwritten for enginenodes with a volume | |
| HeadLossCalculator |
Head loss calculator
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| ID |
Node ID string. (Not associated with the reach ID's)
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| InfiltrationCalculator |
Infiltration calculator
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| InternalNode |
Returns true if the node is internal, i.e., not a boundary node.
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| Location |
The Location of the node. A node can be placed at more than one
location. This only handles one location. Used for searching for
initial conditions.
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| MaxInflowFromSurface |
Maximum inflow from the surface, i.e. rainfall runoff type inflows.
This is only relevant for sewer type nodes, where the inflow is limited by a surface opening like a sewer grate. | |
| OpenBoundaryType |
Type of open boundary. Check if node is an open boundary using InternalNode
before accessing this property.
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| OpenSourceBoundary |
Get the IOpenSourceBoundary for the node. Null when node is an internal node
(not an open boundary node)
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| PressureReachNodeType |
This nodes relation to pressurized sections of the network
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| PressureReachTailCrestLevel |
Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section
Only applicable when PressureReachNodeType is Tail. | |
| ShadowNode |
Returns true if the node is a shadow node, i.e. only representing a node from another domain (MPI)
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| XCoordinate |
X coordinate of node
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| YCoordinate |
Y coordinate of node
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| Name | Description | |
|---|---|---|
| AssignBoundary |
Assign a water level boundary to this node. Only one open boundary type can
be assigned to each node
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| CalculateInfiltrationFluxSuppression |
Slot-like functionality, scaling positive infiltrationFlux below
delh such that infiltrationFlux becomes zero at _engineNode.BottomLevel.
Negative infiltration (water entering node) is left unchanged.
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| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetStorageArea |
Return the storage area for a given water level
Compared to surface area, storage area takes porosity into account
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| GetSurfaceArea |
Return the surface area for a given water level
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| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| IDEquals |
Checks whether the otherId matches this nodes ID.
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| Initialize |
Called in Initialize step
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| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Prepare |
Called in prepare step
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| SetHeadloss | Obsolete.
Set head loss calculator, for user defined head loss calculations
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| ToString | (Overrides ObjectToString.) | |
| UpdateBottomLevelOfStructureReaches |
Update bottom level of all structure reaches connected to the node
to the same bottom level as the node.
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| Name | Description | |
|---|---|---|
| _bottomLevel |
Bottom level
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| _groundLevel |
Ground level
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| _id |
Node ID string.
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| _openBoundaryType |
Type of open boundary. Check if node is an open boundary using InternalNode
before accessing this property.
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| NodeListIndex |
Index of this node in the list of nodes. Optimization for
fast lookup in the lists (instead of using find).
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| Reaches |
List of engineReaches connected to this node.
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