EngineNodeVolume Class |
Namespace: DHI.Mike1D.Engine
public abstract class EngineNodeVolume : EngineNode
The EngineNodeVolume type exposes the following members.
Name | Description | |
---|---|---|
EngineNodeVolume |
Default constructor
|
Name | Description | |
---|---|---|
BottomLevel |
Bottom level
(Inherited from EngineNode.)For a junction node (node without volume (in a river setup)), this is set to the smallest bottomlevel of the surrounding reaches. | |
Cover |
Cover on this node
| |
CriticalLevel |
Used in result presentation. Passed directly to the result file.
Unit: [m]
Default: 0
| |
Delh |
The Delh controls the height of the bottom slot
| |
GroundLevel |
Ground level
(Inherited from EngineNode.)For a junction node (node without volume (in a river setup)), this is not set, having value of MaxValue. | |
HasVolume |
Boolean specifying whether the enginenode has a volume.
(Overrides EngineNodeHasVolume.) | |
HeadLossCalculator |
Head loss calculator
(Inherited from EngineNode.) | |
ID |
Node ID string. (Not associated with the reach ID's)
(Inherited from EngineNode.) | |
InfiltrationCalculator |
Infiltration calculator
(Inherited from EngineNode.) | |
InternalNode |
Returns true if the node is internal, i.e., not a boundary node.
(Inherited from EngineNode.) | |
IsSpillingNode |
Return true is this is node has a spilling cover
| |
Location |
The Location of the node. A node can be placed at more than one
location. This only handles one location. Used for searching for
initial conditions.
(Inherited from EngineNode.) | |
MaxInflowFromSurface |
Maximum inflow from the surface, i.e. rainfall runoff type inflows.
(Inherited from EngineNode.)This is only relevant for sewer type nodes, where the inflow is limited by a surface opening like a sewer grate. | |
OpenBoundaryType |
Type of open boundary. Check if node is an open boundary using InternalNode
before accessing this property.
(Inherited from EngineNode.) | |
OpenSourceBoundary |
Get the IOpenSourceBoundary for the node. Null when node is an internal node
(not an open boundary node)
(Inherited from EngineNode.) | |
PressureReachNodeType |
This nodes relation to pressurized sections of the network
(Inherited from EngineNode.) | |
PressureReachTailCrestLevel |
Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section
(Inherited from EngineNode.)Only applicable when PressureReachNodeType is Tail. | |
ShadowNode |
Returns true if the node is a shadow node, i.e. only representing a node from another domain (MPI)
(Inherited from EngineNode.) | |
XCoordinate |
X coordinate of node
(Inherited from EngineNode.) | |
YCoordinate |
Y coordinate of node
(Inherited from EngineNode.) |
Name | Description | |
---|---|---|
AssignBoundary |
Assign a water level boundary to this node. Only one open boundary type can
be assigned to each node
(Inherited from EngineNode.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetFlowArea |
Calculate the flow area (area perpendicular to flow direction) for a given water level
| |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetStorageArea |
Return the storage area for a given water level
Compared to surface area, storage area takes porosity into account
(Inherited from EngineNode.) | |
GetSurfaceArea |
Return the surface area for a given water level
(Inherited from EngineNode.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetVolume |
Calculate volume in node for given water level
| |
IDEquals |
Checks whether the otherId matches this nodes ID.
(Inherited from EngineNode.) | |
Initialize |
Called in Initialize step
(Inherited from EngineNode.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Prepare |
Called in prepare step
(Inherited from EngineNode.) | |
SetHeadloss | Obsolete.
Set head loss calculator, for user defined head loss calculations
(Inherited from EngineNode.) | |
ToString | (Inherited from EngineNode.) | |
UpdateBottomLevelOfStructureReaches |
Update bottom level of all structure reaches connected to the node
to the same bottom level as the node.
(Inherited from EngineNode.) |
Name | Description | |
---|---|---|
_bottomLevel |
Bottom level
(Inherited from EngineNode.) | |
_cover |
Cover on this node
| |
_criticalLevel |
Used in result presentation. Passed directly to the result file.
| |
_delh |
The Delh controls the height of the bottom slot
| |
_groundLevel |
Ground level
(Inherited from EngineNode.) | |
_id |
Node ID string.
(Inherited from EngineNode.) | |
_openBoundaryType |
Type of open boundary. Check if node is an open boundary using InternalNode
before accessing this property.
(Inherited from EngineNode.) | |
NodeListIndex |
Index of this node in the list of nodes. Optimization for
fast lookup in the lists (instead of using find).
(Inherited from EngineNode.) | |
Reaches |
List of engineReaches connected to this node.
(Inherited from EngineNode.) |