Node Class |
Namespace: DHI.Mike1D.NetworkDataAccess
public class Node : INode, IComparable<INode>
The Node type exposes the following members.
Name | Description | |
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Node |
Default constructor
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Node(String) |
Constructor
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Node(String, Double, Double) |
Constructor
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Name | Description | |
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HeadLossParameterSet |
Head loss parameters for this particular node.
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Id |
Node textual identification
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PressureReachNodeType |
Type of pressure reach node, used for pressurized sections of the network.
Default: None
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PressureReachTailCrestLevel |
Minimum water level in the outflow from pressurized sections, and hence also minimum water level in the pressurized section
Only applicable when PressureReachNodeType is Tail. Unit: [m] | |
XCoordinate |
X-coordinate
Unit: [m]
Default: Constants.DOUBLE_DELETE_VALUE
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YCoordinate |
Y-coordinate
Unit: [m]
Default: Constants.DOUBLE_DELETE_VALUE
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Name | Description | |
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CompareTo | Compares the current object with another object of the same type. | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
Validate |
Validate the node
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